
Authors of the original songs are listed aside the song title in superscript. The songs are listed in the same order as they appear in the game. There are nine in-game radio stations and one custom station modified by the player. Craig Conner and Stuart Ross created the original tracks, often with vocals and performances by other musicians. In law enforcement vehicles, the commercial radio is replaced by a police radio.Īlthough many of the songs that appear in the game were written specially for the soundtrack (or in some cases for the soundtracks of previous games in the series), a large number of tracks were contributions by real artists.

GTA III includes different genres of music and for the first time in the game series, it also introduces a talk radio station and a custom radio station. Most radio stations play a mixture of music, DJ chat, and spoof advertising. Like GTA 2, radio stations can only be heard while in a vehicle. The radio stations in Grand Theft Auto III are a huge expansion over the radio stations of its predecessor, Grand Theft Auto 2. It should also be noted that the game is set in the year 2001 while the station has the frequency 101.1, while it has the suffix "98" in Grand Theft Auto: Liberty City Stories, which takes place in 1998.All the radios in GTA III, with their original logos, in color. MSX FM is the second favourite station of the Southside Hoods. The tracks featured on MSX FM are a subset of those on 01.1. The station's FM frequency is mentioned to be 101.1, an allusion to the 2001 Moving Shadow mix CD mixed by Timecode named Moving Shadow 01.1". Read Full Bio MC'd by MC Codebreaker and mixed by DJ Timecode, MSX FM is a station that plays very fast drum and bass music and has no commercials. It should also be noted that the game is set in the year 2001 while the station has the frequency 101.

MC'd by MC Codebreaker and mixed by DJ Timecode, MSX FM is a station that plays very fast drum and bass music and has no commercials.
